The Weekend Rental

Late Friday afternoon my girlfriend and I found ourselves wandering around Blockbuster, suffering from that affliction everyone gets when they go into Blockbuster Video without a real idea of what they want to get – slack-eyed, drooling, wandering slowly, aimlessly, watching endless amounts of videos scroll by as you move around the perimeter of the store.

I stumbled across a whole shelf where at least a hundred copies of Love Guru were supposed to have gone.

I spotted a growing plague of Blu-Ray movies.  I’m going to stop going to Blockbuster if they ditch DVD’s in favor of that trash.

And then, just as I was nearing the end of the alphabetically arranged wall, I spotted Wall-E, and remembering I had wanted to see the movie, snatched up one of the few remaining copies.  My girlfriend couldn’t find anything herself, so we snapped out of the delirium, paid, and drove home.

We had a quick dinner, took care of the few things around the apartment, and settled in to watch the movie.

From the opening montage of a trashed earth to the film’s glorious finale, I was both moved and impressed by Pixar’s latest film.  I won’t discuss the plot in detail, since I don’t want to spoil the movie for anyone.  If you haven’t seen Wall-E yet though, go out and rent it – it’s worth the monetary, physical, and emotional cost of visiting Blockbuster (or whoever you rent movies from).

I went into Wall-E not knowing anything about the setting, the characters, or the plot.  I’d not read anything about it, save for a few minuscule complaints (and counter-complaints) about the “message” within the plot and something about the Apple noise being played in the film.  The few ads I’d seen on TV were vague.  Being a fan of Pixar films though, I was intrigued by the look of Wall-E despite having no real exposure to any media surrounding it.

The story follows Wall-E, the last surviving Waste Allocation Load Lifter Earth-Class robot as he goes about his daily routine helping to clean up a ruined Earth, his friendship with another robot with a much different directive, and their adventure as they do all sorts of roboty things to help make the world a better place to live.  One thing I found really refreshing in all of this is that the two robots communicate almost entirely with gestures, as neither has the ability to perform advanced vocals of any kind.  Through much pantomiming you learn a lot more about Wall-E, his friend, and their plight than you might have if the film had included more traditional dialog between the two bots, and this mechanic of storytelling really helps you feel the same sense of curiosity that Wall-E feels as he travels around and discovers new things.

The story is complimented by some of the best visuals I’ve seen in a Pixar movie to date, as well as a musical score that speaks to the same inquisitive nature of film’s protagonist.  I could go on and on about how much I enjoyed the visuals and host of sounds in the movie, but I’ll cut that short and simply say that I was impressed, and I really think Pixar went above and beyond with Wall-E.  This movie was fun, entertaining, and has a great message about the future, about friendship, and the rewards of teamwork, and it’s got my complete recommendation.

After finishing Wall-E, I continued my bonding experience with the couch and watched some other movie on one of the time-limited movie channels I have, and then went back to my computer to play around with Terragen 2 sky boxes.  I finally igured out why those seams were showing up on the edges.  It was a good night.

Back From Thanksgiving

I’m finally back from my Thanksgiving holiday at my parents’ house, and I can hardly believe it’s already December!  Where has this year gone?

Anyway, I had a couple of things I wanted to post today, the first being a duo of clips from The Simpsons, found earlier on Engadget (and which I assume aired last night), where Apple becomes the target of Matt Groening’s irreverent humor when the Springfield mall gets its first Mapple store.  The funniest part of the two clips is when Bart hijacks the audio system in the store and puts some (quite truthful) words into Steve Jobs’ Mobs’ mouth.  Good stuff!

Update – Well, the YouTube videos are down, but if you live in the U.S., you can watch for free on Hulu.

The next thing I wanted to post, also a video, is a new trailer released yesterday for the Black Mesa mod – a Half-Life 2 mod that is looking to recreate the original Half-Life with the Source engine, but with more content, higher resolution textures and models, and environments that take better advantage of the engine than Valve’s original port of the game.  Normally I don’t get too excited over Source engine mods, since they rarely make good on their promises, or even get finished for that matter, but the amount of polish that has gone into this trailer makes me hope otherwise for Black Mesa.  You can view the trailer below, and find out more about the mod at the official site.

I played through a huge chunk of Half-Life 2 this holiday weekend, so I guess I’m a little bit excited about Half-Life in general again.

I’m glad to see that people found my recent set of examples interesting too, and I hope to get a fixed GM6 version of the 3D Rain example up sometime tonight.  Sorry about the slow rain example, I’ll play with it and see if I can get something up that’s a little easier on the older machines soon as well!

That’s all for now – thanks for reading, and I hope everyone had a good Thanksgiving (or just a good weekend if you’re not from the U.S.)!

Update – I’ve made a new GM6 file that should run better than the previous rain example, and which should load correctly in GM6.  The area that the rain covers is a bit smaller than the original example, and the rain is a bit more sparse, but you should get the idea.

You can download the new example here (1.26 mb).

Wassup 2008

My boss sent me the link to this video earlier today.  Remember the old Anheuser-Busch “Waaasssuuuup?” commercials from 2000?  This is an update to those classic ads, but with a better message to push.

I actually thought the last bit was somewhat touching.  After all the laughs of the first section, it’s a solemn and smart note to end on.  It’s funny how big a difference 8 years can make, huh?

Back From BlizzCon!

So anyway, BlizzCon!  It was awesome.  My brother and I arrived in Orange County bright and early on Friday morning, picked up our passes, dropped off our luggage at the hotel, and made our way into the Anaheim Convention Center to see what Blizzard had in store for us.

The entire convention center was dark, illuminated only by multicolored lights and spotlights shining the Blizzard logo on the ground.  Various islands of booths, displays, and photo areas were placed around the floor, and much larger areas were sectioned off to house many rows of computers set up for people to try out all of Blizzard’s latest and greatest (Starcraft 2, Diablo 3, and Wrath of the Lich King).

In the convention center’s largest room, a massive hall of chairs had been set up for the opening and closing ceremonies, and for other announcements and forums where the audience size was expected to be large.  At the opposite end of the center, a smaller stage had been set up, as a special place for awards to be handed out to tournament players, as well as an alternate viewing area to the live events happening in the main hall.

Various other areas included a small elevated platform with a desk on the top, at which a few commentators would sit and deliver their take on the event as it rolled on (for pay-per-view viewers), two merchandise stores, a retrospective on past Blizzard games, a collection of concept art, a TCG / adventure game store and play area, information booths, and small bars, where drinks of all sorts could be obtained.  An upstairs room was also reserved for other segments of the conference, and huge screens were set up all over the convention center so that no matter what one was doing, the important stuff would not be missed.

You can view a map of the event here.

After a quick breakfast at the Rainforest Cafe (the only restaurant that was open at the time) in Down Town Disney, we arrived at BlizzCon.  My brother (Spencer) and I wandered around for a while just taking in the various sights and sounds.  We leaned over the low barrier to watch fans trying out Diablo 3 and Starcraft 2 for the first time.  We gaped at the seemingly endless lines to get into the Blizzard stores.  And we checked out the display set up for Blizzard’s past endeavors in gaming, which included the Lost Vikings games, an isometric racing game, and of course, Warcraft.

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Gearing Up For BlizzCon

Soon my brother and I will be packing up and getting ready for what will hopefully be a fun two days down in Anaheim, as we attend BlizzCon 2008!

I’ve been so busy with work and other things over the last few days, I haven’t really had time to even think about it, but now that we’re a day before the event I’m getting very excited about going.  After only a short flight and a quick ride, we’ll be heading over to the Anaheim Convention Center and getting an early start on the long days Blizzard has planned.

I don’t have much more to say for now, other than I’m getting more excited as the event draws closer.  If you’re interested in seeing BlizzCon but weren’t able to get tickets, Blizzard’s apparently struck a deal with DirectTV for a live PPV broadcast, so you might be interested in that.  Either way, with upcoming games like StarCraft 2 and Diablo 3, it should be a great show, and I will be back to say more about everything when I can!