<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Marty Blog &#187; Examples</title>
	<atom:link href="http://blog.martincrownover.com/tag/examples/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.martincrownover.com</link>
	<description>The musings of Martin "FredFredrickson" Crownover</description>
	<lastBuildDate>Sat, 12 Nov 2011 07:09:28 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Example Added: Path &amp; Textured Vertex</title>
		<link>http://blog.martincrownover.com/2010/07/17/example-added-path-textured-vertex/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=example-added-path-textured-vertex</link>
		<comments>http://blog.martincrownover.com/2010/07/17/example-added-path-textured-vertex/#comments</comments>
		<pubDate>Sat, 17 Jul 2010 20:43:22 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Outta Space]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=1537</guid>
		<description><![CDATA[Per the request of one of my Steam buddies, I've added the Game Maker GMK file from an old visual demo I'd made to the Examples &#038; Tutorials page. <a href="http://blog.martincrownover.com/2010/07/17/example-added-path-textured-vertex/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2010/07/17/example-added-path-textured-vertex/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Fire With Particles Example / Tutorial, Site Updates</title>
		<link>http://blog.martincrownover.com/2009/05/01/fire-with-particles-example-tutorial/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=fire-with-particles-example-tutorial</link>
		<comments>http://blog.martincrownover.com/2009/05/01/fire-with-particles-example-tutorial/#comments</comments>
		<pubDate>Fri, 01 May 2009 16:41:13 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Marty Blog]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Updates]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=1177</guid>
		<description><![CDATA[Well, this isn't nearly as controversial as my recent rant about proprietary Mac hardware or the problems with piracy, but I'd like to announce that I have updated the Examples &#038; Tutorials page, and added a new example / tutorial to boot. <a href="http://blog.martincrownover.com/2009/05/01/fire-with-particles-example-tutorial/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2009/05/01/fire-with-particles-example-tutorial/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Back From Thanksgiving</title>
		<link>http://blog.martincrownover.com/2008/12/01/back-from-thanksgiving/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=back-from-thanksgiving</link>
		<comments>http://blog.martincrownover.com/2008/12/01/back-from-thanksgiving/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 23:07:29 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Gameage]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Black Mesa]]></category>
		<category><![CDATA[Examples]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Half-Life 2]]></category>
		<category><![CDATA[Holidays]]></category>
		<category><![CDATA[Thanksgiving]]></category>
		<category><![CDATA[The Simpsons]]></category>
		<category><![CDATA[Vacation]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Weekend]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=771</guid>
		<description><![CDATA[I'm finally back from my Thanksgiving holiday at my parents' house, and I can hardly believe it's already December!  Where has this year gone? <a href="http://blog.martincrownover.com/2008/12/01/back-from-thanksgiving/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2008/12/01/back-from-thanksgiving/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>3D Rain Example</title>
		<link>http://blog.martincrownover.com/2008/11/26/3d-rain-example/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=3d-rain-example</link>
		<comments>http://blog.martincrownover.com/2008/11/26/3d-rain-example/#comments</comments>
		<pubDate>Wed, 26 Nov 2008 20:29:48 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Miscellany]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Rain]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=762</guid>
		<description><![CDATA[After some fiddling around, I've come up with what I think is a good replication of the other rain effects I've seen in games like Gears, which runs reasonably fast, and isn't too complicated under the hood. <a href="http://blog.martincrownover.com/2008/11/26/3d-rain-example/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2008/11/26/3d-rain-example/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>3D Night Sky Example</title>
		<link>http://blog.martincrownover.com/2008/11/26/3d-night-sky-example/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=3d-night-sky-example</link>
		<comments>http://blog.martincrownover.com/2008/11/26/3d-night-sky-example/#comments</comments>
		<pubDate>Wed, 26 Nov 2008 17:03:19 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[GMC]]></category>
		<category><![CDATA[Night Sky]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=756</guid>
		<description><![CDATA[After spending some time reading a recently posted topic on the GMC asking about how to create a night sky in 3D, I decided I'd try my hand at making a simple example using a technique mentioned in that topic - using a model created as a pointlist to render stars. <a href="http://blog.martincrownover.com/2008/11/26/3d-night-sky-example/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2008/11/26/3d-night-sky-example/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Faux Mode 7 Example</title>
		<link>http://blog.martincrownover.com/2008/09/06/faux-mode-7-example/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=faux-mode-7-example</link>
		<comments>http://blog.martincrownover.com/2008/09/06/faux-mode-7-example/#comments</comments>
		<pubDate>Sun, 07 Sep 2008 03:41:49 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[GMC]]></category>
		<category><![CDATA[Mode 7]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=560</guid>
		<description><![CDATA[After having a short conversation with the people in this topic at the GMC, and seeing various other threads around there on the same subject, I decided I&#8217;d create an example GMK (and GM6, courtesy of LGM) to show people &#8230; <a href="http://blog.martincrownover.com/2008/09/06/faux-mode-7-example/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2008/09/06/faux-mode-7-example/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Animated Texture Water Example</title>
		<link>http://blog.martincrownover.com/2008/08/20/animated-texture-water-example/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=animated-texture-water-example</link>
		<comments>http://blog.martincrownover.com/2008/08/20/animated-texture-water-example/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 02:34:12 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Examples]]></category>
		<category><![CDATA[Game Maker]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Terragen]]></category>
		<category><![CDATA[Water]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=503</guid>
		<description><![CDATA[I was recently Looking over my old water example, and I decided I could make something that looks a little better.  So I dove into Game Maker (and Photoshop of course) and produced, what I feel, is a much nicer &#8230; <a href="http://blog.martincrownover.com/2008/08/20/animated-texture-water-example/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.martincrownover.com/2008/08/20/animated-texture-water-example/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
	</channel>
</rss>

