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	<title>Marty Blog &#187; Demos</title>
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	<link>http://blog.martincrownover.com</link>
	<description>The musings of Martin "FredFredrickson" Crownover</description>
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		<title>Banjo-Kazooie: Nuts &amp; Bolts Demo Impressions</title>
		<link>http://blog.martincrownover.com/2008/10/30/banjo-kazooie-nuts-bolts/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=banjo-kazooie-nuts-bolts</link>
		<comments>http://blog.martincrownover.com/2008/10/30/banjo-kazooie-nuts-bolts/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 23:03:09 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[Gameage]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Banjo-Kazooie]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=690</guid>
		<description><![CDATA[I've been anxious to try this game out, as I've always enjoyed N64 era 3D platformers, and I've been wanting to check out the vehicle creation system Rare crafted. <a href="http://blog.martincrownover.com/2008/10/30/banjo-kazooie-nuts-bolts/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>13</slash:comments>
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		<title>Too Human Demo Impressions</title>
		<link>http://blog.martincrownover.com/2008/07/17/too-human-demo-impressions/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=too-human-demo-impressions</link>
		<comments>http://blog.martincrownover.com/2008/07/17/too-human-demo-impressions/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 15:47:50 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Demos]]></category>
		<category><![CDATA[Fanboys]]></category>
		<category><![CDATA[Gameage]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Silicon Knights]]></category>
		<category><![CDATA[Too Human]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=290</guid>
		<description><![CDATA[It&#8217;s been a long time in the making, but Too Human is nearly here! For those of you who aren&#8217;t familiar with Too Human, it can be described fairly simply as a Diablo-ish dungeon / loot-dropping game, set in a &#8230; <a href="http://blog.martincrownover.com/2008/07/17/too-human-demo-impressions/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Spore&#8217;s Creature Creator</title>
		<link>http://blog.martincrownover.com/2008/06/17/spores-creature-creator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spores-creature-creator</link>
		<comments>http://blog.martincrownover.com/2008/06/17/spores-creature-creator/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 02:55:47 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Gameage]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Demos]]></category>
		<category><![CDATA[Spore]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=140</guid>
		<description><![CDATA[After having read about countless people playing with the Spore Creature Creator (and watching the amount of creatures added to the online database jump by the thousands with each page refresh), I finally got a chance to try it out &#8230; <a href="http://blog.martincrownover.com/2008/06/17/spores-creature-creator/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>9</slash:comments>
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		<title>Xbox Live Arcade Weekend Roundup, June 5 2008</title>
		<link>http://blog.martincrownover.com/2008/06/05/xbox-live-arcade-weekend-roundup/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=xbox-live-arcade-weekend-roundup</link>
		<comments>http://blog.martincrownover.com/2008/06/05/xbox-live-arcade-weekend-roundup/#comments</comments>
		<pubDate>Thu, 05 Jun 2008 17:52:34 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Gameage]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Casual]]></category>
		<category><![CDATA[Demos]]></category>
		<category><![CDATA[Puzzle]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Shmup]]></category>
		<category><![CDATA[Trivia]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://blog.martincrownover.com/?p=121</guid>
		<description><![CDATA[This weekend I tried my hand at 6 Xbox Live Arcade games, and here&#8217;s the lowdown on each one. Are any of them worth your time, or for that matter, your money? Read on to find out! Assault Heroes 2 &#8230; <a href="http://blog.martincrownover.com/2008/06/05/xbox-live-arcade-weekend-roundup/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>3</slash:comments>
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